Overnight trip 2days in the forest at 1200 meter height with my puppy super shelter.
The forest bonfire on roof of base.
Improved enemy pathfinding around villages and firepits v0 23.
Fixed interacting with bonfire with nothing in the right.
The bonfire is after making it all the way up to the rooftops go sort of to the right and there is part of the edge of the roof that worn down walk off of that and you ll land on the balcony with the fire.
Improved particle effect for standing fire fire pit and basic fire and bonfire v0 20b.
It could be used for traveling across the water and to stay safe from mutants and cannibals inside you are protected against rain sharks and getting cold it is possible to build fire inside without burning the house boat.
Do you guys have any ideas.
New base fire effect.
Improved range of fire lights v0 42.
It s very tricky to find for the first time because there is a giant firebombing the roof tops including the area with the drop off.
Fixed bodies ragdolling weirdly if dropped on bonfire v0 58.
Shelter in the forest.
Log cabin small cabin gazebo garden bonfire rock side platform defensive spikes tree platforms floor platform wood target procedural roof all use new log model texture type now better looking lit bonfire material v0 66.
Replaced also player on fire and enemies on fire with new fire effects.
The house boat is similar to the raft but as a shelter it is larger and has walls windows it is smaller than the large raft.
This survival game is all about building.
I have an idea for a base build in the forest but i m not sure how to pull it off.